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2013年3月4日星期一

Guild Wars 2 Development Team is Full of Confident to Capture Chinese User Group


ArenaNet team visited China's Internet cafes and found that the user more biased in favor of playing competitive class online games, Jason Roberts said "many MMORPG is still a traditional game modes, Daguai upgrade to dominate the game, the repeatability of the players in the game too more, these repetitive things do not have a sense of accomplishment for the players, Instead, players need to take a long time to complete tasks, collect equipment, and a lot of players do not have enough game time, which determines the the game cafe users preferred more more casual or competitive games, but Jason Roberts firmly believes that "Guild Wars 2" full confidence into the cafe user groups, "the concept of" Guild Wars 2 ", we hope will be able to experience the very short period of time the players enter the game innovative things, "Guild Wars 2" allows players to get more entertainment, more fresh stuff in the game, we let game players jump out of the traditional mode of thinking, a dynamic game world for players to shape. "



Unique server architecture model to adapt to the user's operating habits of Internet cafes in China.

"Very few cafes in the United States, of course, there is no special cafe management software." Jason Roberts for unique cafe management software under the control of the mode of operation of the computer in the Internet cafes are very curious. "Every player finished using the computer shut down, can not leave their the operation traces and personal information, this model is no doubt a very powerful means for the protection of users' privacy and information security."

The ArenaNet team found, many Internet cafes to take all the "hard" mode, the data directly from the server will be read into memory. For this mode of operation, the system engineer Jared Chavez Guild Wars 2 version of the national costume may this unique login interface and server architecture model to adapt to the user's operating habits of Internet cafes in China. He also personally experience the games login screen in order to understand the the receiver habits of the Chinese players for game information needs.

Depth of Chinese culture, the Chinese players will have exclusive experience
Visited, ArenaNet team through on-site asks the player to understand cafes player gaming habits, Jason Roberts said that "in terms of MMORPG games, we asked Internet cafes playing the type of game they have a strong interest and demand for the PK. (the Chinese players PK that money hit the ah) for PVP Of course, we are very important, we have a dedicated PVP team need to strengthen this aspect of the global server strengthening the future may to the development of e-sports direction. many players to foreign players do not want to play for such "international" works, "and the rest, we have assured the players that the rhythm of the Chinese version of the update will achieve global synchronization. '

Meanwhile, ArenaNet team also confirmed that, from a design point of view, "we have been principle is hope that the Chinese players have a proprietary exclusive experience, rather than what is life and life imitate foreign version, so we have to listen to the views of the Chinese players and feedback, which is very important to us. "

Finally, ArenaNet team said, "this trip is to learn the Chinese players how to think, we have always considered the player to experience is a top priority. We will be targeted to make some teaching to guide the players to feel. Now I can not tell you specifically how to do, and since last detailed plan has not come out. still want to multi-channel aspects to understand the needs of more Chinese players, and then make a final conclusion. "

Cafes through research, field trips, in-depth discussion with the local players to understand the unique habits of the Chinese players, ArenaNet team rewarding. These research results will help "Guild Wars 2" national dress localization. "Guild Wars 2" R & D and operations teams will continue to concern the feelings of the Chinese players, and strive for the unique experience of the Chinese players bring unprecedented.

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